﻿namespace Steam_Backup
{
    partial class FrmAddGame
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.groupBox1 = new System.Windows.Forms.GroupBox();
            this.lstGameFolder = new System.Windows.Forms.ListView();
            this.colGameFolder = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
            this.groupBox2 = new System.Windows.Forms.GroupBox();
            this.lstFiles = new System.Windows.Forms.ListView();
            this.btnOk = new System.Windows.Forms.Button();
            this.btnCancel = new System.Windows.Forms.Button();
            this.txtGameTitle = new System.Windows.Forms.TextBox();
            this.lblGameTitle = new System.Windows.Forms.Label();
            this.colGameMainFiles = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
            this.groupBox1.SuspendLayout();
            this.groupBox2.SuspendLayout();
            this.SuspendLayout();
            // 
            // groupBox1
            // 
            this.groupBox1.Controls.Add(this.lstGameFolder);
            this.groupBox1.Location = new System.Drawing.Point(18, 27);
            this.groupBox1.Name = "groupBox1";
            this.groupBox1.Size = new System.Drawing.Size(392, 245);
            this.groupBox1.TabIndex = 3;
            this.groupBox1.TabStop = false;
            this.groupBox1.Text = "Game Folder";
            // 
            // lstGameFolder
            // 
            this.lstGameFolder.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] {
            this.colGameFolder});
            this.lstGameFolder.Dock = System.Windows.Forms.DockStyle.Fill;
            this.lstGameFolder.FullRowSelect = true;
            this.lstGameFolder.Location = new System.Drawing.Point(3, 16);
            this.lstGameFolder.MultiSelect = false;
            this.lstGameFolder.Name = "lstGameFolder";
            this.lstGameFolder.Size = new System.Drawing.Size(386, 226);
            this.lstGameFolder.TabIndex = 0;
            this.lstGameFolder.UseCompatibleStateImageBehavior = false;
            this.lstGameFolder.View = System.Windows.Forms.View.Details;
            // 
            // colGameFolder
            // 
            this.colGameFolder.Text = "Game Folder";
            this.colGameFolder.Width = 382;
            // 
            // groupBox2
            // 
            this.groupBox2.Controls.Add(this.lstFiles);
            this.groupBox2.Location = new System.Drawing.Point(416, 27);
            this.groupBox2.Name = "groupBox2";
            this.groupBox2.Size = new System.Drawing.Size(388, 242);
            this.groupBox2.TabIndex = 4;
            this.groupBox2.TabStop = false;
            this.groupBox2.Text = "Files";
            // 
            // lstFiles
            // 
            this.lstFiles.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] {
            this.colGameMainFiles});
            this.lstFiles.Dock = System.Windows.Forms.DockStyle.Fill;
            this.lstFiles.Location = new System.Drawing.Point(3, 16);
            this.lstFiles.Name = "lstFiles";
            this.lstFiles.Size = new System.Drawing.Size(382, 223);
            this.lstFiles.TabIndex = 0;
            this.lstFiles.UseCompatibleStateImageBehavior = false;
            this.lstFiles.View = System.Windows.Forms.View.Details;
            // 
            // btnOk
            // 
            this.btnOk.DialogResult = System.Windows.Forms.DialogResult.OK;
            this.btnOk.Location = new System.Drawing.Point(645, 301);
            this.btnOk.Name = "btnOk";
            this.btnOk.Size = new System.Drawing.Size(75, 23);
            this.btnOk.TabIndex = 5;
            this.btnOk.Text = "OK";
            this.btnOk.UseVisualStyleBackColor = true;
            this.btnOk.Click += new System.EventHandler(this.btnOk_Click);
            // 
            // btnCancel
            // 
            this.btnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
            this.btnCancel.Location = new System.Drawing.Point(726, 301);
            this.btnCancel.Name = "btnCancel";
            this.btnCancel.Size = new System.Drawing.Size(75, 23);
            this.btnCancel.TabIndex = 6;
            this.btnCancel.Text = "Cancel";
            this.btnCancel.UseVisualStyleBackColor = true;
            // 
            // txtGameTitle
            // 
            this.txtGameTitle.Location = new System.Drawing.Point(132, 5);
            this.txtGameTitle.Name = "txtGameTitle";
            this.txtGameTitle.Size = new System.Drawing.Size(100, 20);
            this.txtGameTitle.TabIndex = 7;
            // 
            // lblGameTitle
            // 
            this.lblGameTitle.AutoSize = true;
            this.lblGameTitle.Location = new System.Drawing.Point(22, 7);
            this.lblGameTitle.Name = "lblGameTitle";
            this.lblGameTitle.Size = new System.Drawing.Size(61, 13);
            this.lblGameTitle.TabIndex = 8;
            this.lblGameTitle.Text = "Game Title:";
            // 
            // colGameMainFiles
            // 
            this.colGameMainFiles.Text = "Game Main Files";
            this.colGameMainFiles.Width = 378;
            // 
            // FrmAddGame
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(816, 336);
            this.Controls.Add(this.lblGameTitle);
            this.Controls.Add(this.txtGameTitle);
            this.Controls.Add(this.btnCancel);
            this.Controls.Add(this.btnOk);
            this.Controls.Add(this.groupBox2);
            this.Controls.Add(this.groupBox1);
            this.Name = "FrmAddGame";
            this.Text = "FrmAddGame";
            this.Load += new System.EventHandler(this.FrmAddGame_Load);
            this.groupBox1.ResumeLayout(false);
            this.groupBox2.ResumeLayout(false);
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.GroupBox groupBox1;
        private System.Windows.Forms.GroupBox groupBox2;
        private System.Windows.Forms.Button btnOk;
        private System.Windows.Forms.Button btnCancel;
        private System.Windows.Forms.ListView lstGameFolder;
        private System.Windows.Forms.ListView lstFiles;
        private System.Windows.Forms.TextBox txtGameTitle;
        private System.Windows.Forms.Label lblGameTitle;
        private System.Windows.Forms.ColumnHeader colGameFolder;
        private System.Windows.Forms.ColumnHeader colGameMainFiles;
    }
}